Articles Game Reviews

How our reviews scores work

Game reviews can at times be a divisive topic. We’re all passionate about the games we love and sometimes when we see a disagreement with our thoughts – or hopes – for a game our reactions can get heated.

At D1DLC we welcome (civil) disagreement, in fact we seek it. We have opinions but we want them to be challenged, we want to have another viewpoint contradict our own, to force us to question ourselves and see things in another light. This is why we have a podcast first and foremost, because we believe having a conversation is important.

Despite that we do like to read reviews. More specifically, we like to read review scores. Although we know that there is so much more to a game than a number, it’s typically the first thing we go to, to get a feel for what to expect the overall quality of the game to be. So we want to bring you the same.

We will score our games out of 10. It is incredibly important to note that the score is subjective, based on gut feel, and probably biased. Let me give you an example. Brad reviewed Total War: Warhammer. Brad has been a fan of the Total War series since Total War: Medieval, is a fan of the Warhammer franchise and enjoys strategy games. Jake has never played a Total War game, doesn’t know what Warhammer is and doesn’t particularly enjoy strategy games. No matter what process we put in place it’s incredibly unlikely we would come up with the same score. Our score is shaped by far too many individual things.

Review ChartWe’ve decided to go a slightly different route. We’re just going to come right out and say it – our numbers on our reviews are 100% ‘gut feel’. There is no magic formula, no system in place, it’s just our opinion based on our enjoyment of the game. You know when you saw Deadpool and people ask “what would you give it?” In that moment you didn’t think about the dialog and the cinematography and direction, you gave it a number on feel. That’s what we’re doing, but we’re writing it down.

We think most of the time that the number and our 200 word review are enough to help you decide if you’ll buy a game not. Not decide for you, we would never presume to do that, but to assist in that decision. If it’s not though, if you want more in-depth thoughts on a game, we’ve got you covered.

Not only will we talk about our reviews in-depth on the D1DLC podcast, but we’ll attach the relevant discussion to the review itself because we feel that’s the really important part. When you hear us speak about a game in a conversational environment we think you’ll get a far better insight into the game. Jake’s review of Uncharted 4 will give you an example of the standard we hope to deliver on an ongoing basis.

Finally, we’ll always include you in the conversation. Have a question about a review, ask. Have an opinion or think we’re wrong, tell us. Ultimately, no one is right or wrong when it comes to how much they enjoy a game, but the conversation around why is what we hold most dear.

This article is a 10 by the way.

Too many words? Listen to us chat about it instead:

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